The Sunrunners
Chapter 1:  History & Maps
Map of Avalon
Map of Illcara, with Points of Interest according to Magus Elynn
History of Illcara
Map of Illcara

Chapter 2:  Government
The Laws of Illcara
The Nobles of Illcara
NERO Estate System
NERO Estate Cost
Illcarian Estates

Chapter 3: Military
Illcarian Military
Military Units
Military Rank Structure
The Sunrunners
The Illcarian Wardens


Chapter 4: Who is Who

The People of the Eastern Territory


Chapter 5:
Archives
Monster Sightings
Stories
Letters to Evendarr from Amras Sylune
The blessings of King Mykel of Evendarr

Chapter 6: Recent News
What's happening now
Scout Reports
Rumors
Announcements



 

The Sunrunners is the official, royal guild of mages and spell casters in Illcara. They are a secretive group and as such only tell their inner workings to those of their numbers and the royalty. It is said one must have 5 circles of the Formal magics in either school to join the prestigious group, but when one does join they experience all the benefits of membership, for example unlimited use of a formal library, components from the Sunrunners storehouses, magic items to buy or borrow, and various other things.

To join, one must have at least 5 formal magic circles in either school and the want to train hard with magic. If one should meet this requirements, they should send a falcon to (plot@neromemphis.com) for more information.

The Sunrunners control the usage of magic in Illcara, and a toll is levied to those who wish to use the art in the Kingdom.